Despite the odd bugs, the upgrade does make for a better experience. ![]() I’ll once again be exploring every corner of Halcyon with the Spacer’s Choice Edition because the experience that Private Division put together is an absolute must-play. It is beautifully crafted, intelligently written, and a delight to play. This begs the question Is it worth the price tag? Make no mistake: The Outer Worlds: Spacer’s Choice Edition is a lovely upgrade to what is easily one of my favorite games. Faces are a bit more robust as if I had previously been looking at them through dirty glass and now I could truly see them for the first time. The already vivid game pops even more with greater details, shading, and lighting. I often find Performance mode to be my preferred setting, but there really seems to be no drop in graphical quality to the naked eye. I played the first several hours in Quality mode and then swapped to Performance mode. Even in Quality mode, the frame rate is much smoother than the original. Despite these new issues, the improvements to The Outer Worlds are quite noticeable between launch and the Spacer’s Choice Edition. This has yet to occur with a named character or anyone with important dialogue, thankfully, but it is strange nonetheless. There have also been many times that generic NPCs would pop in or out of existence for no reason. This has not happened frequently, but it’s not something I’ve seen in any game before. I swapped back to the first controller and, sure enough, I could continue our dialogue. The very next NPC I spoke to, however, had the same issue. ![]() Upon turning the second controller on, the game resumed and I finished the conversation. Concerned the controller had simply malfunctioned or died, I switched to another. The light was on, but the buttons weren’t functioning. While having a conversation with an NPC my controller became unresponsive.
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